You're all missing out on a fantastic opportunity! The last winners of the International ETM series won a trip to watch the monaco GP for the weekend with Hotel! There was also some Wii's that were given away Last season, who knows what happens for this season =)
It will be the same schedule with the same cars IIRC, just made up of UK/Ireland drivers.
The first race should be the middle of March, there is a fee to join, but it's not much, about 4 pound 50, and it go towards a good cause =)
I don't know if there will be prizes yet though. But you have to compete in a National division to be able to run in the International Cup so it's well worth the time. Who knows, maybe people can turn this into a full time job in the near future and what better way to be prepared than to cut your teeth on some professional quality racing today!
Yeah the engine was built with big pistons and stroke to get a nice fat powercurve and torque curve but that cuts the redline down to that of a V8, which I am happy with because thats what I grew up driving. Nothing better to watch yourself chug up a 14degree graded hill in 5th gear at 45mph (IE less than 2k RPM) with three people in the car.
I might just go with greenstuff on the front and then use EBC's standard OEM compound for the rear will cost about 100pounds to do though...
Daily driving I like it when the turbo spools at 2k. I have not had to shift for a hill yet=) Max torque hits for me at 2400-4400 and anything under 3k has a slower spool than above and redline for me is 6k so it wasn't uncommon for me to be nearing 3k or slightly below 3k where the spool time can be seen on a track.
I hear that here too. LFS syths 'sound chambers' with the intake combustion chamber and exhaust system and creates reverb, which happens in RL.
Hence why people 'tune' their exhaust in RL. The sound waves bounce back into the combustion chamber and during certain revs it will increase or decrease backpressure, effecting power output. Two strokes really see this because of their usually high revs and the usage of 'reeds' for port openings. I don't know about new two stroke engines, they may have a more sophisticated approach to valves than a flap =)
Hmm with if I had an NA car I wouldn't hesitate, but since I am running a coolant and oil cooled turbo oil viscosity effects my spool time. A thick oil will prevent my turbo from spooling as quick as it does now and I don't want to lose my 2k RPM spool =)
The spool is not such a big deal but I love my quick spool time and I don't want affect it =).
The other thing is that if I go with a higher operating temp weight I will have decreased fuel economy. I will have a tad more power though.
I don't want to go higher on operating temp weight but if I can get the cold weight closer to the op weight the oil is supposed to have less additives which is supposed to prevent the oil from breaking down.
I have also heard that a 5w XXX is much more volitile than a 10w so I will have less junk floating around in the crankcase too, hopefully extending my short fused engine a bit longer (i4, big literage, and 14psi don't make for a long lasting engine, although Dodge did lower the compression to compensate...)
How exactly does sample based work? Do they have a huge sound database matrix that pulls a sound for a given rev and throttle input?
I know LFS takes a basic sound sample makes the wave, changes the amplitude and frequency depending on throttle and rev so instead of having steps in the sounds everything flows as one sine wave.
I'll have to do some searching, once i finish my homework... I think I am going to have to ban myself from teh internet to get my reading done, it's taking forever...
No engine sounds in LFS are synthed. It takes a short sound sample as a building block and changes the wave to reflect the sound wanted for a given.
The rest of the sounds are sampled, but other than the drivetrain whirr it's not as critical as the engine sounds so that you don't get the problem like in other games that use pure samples where the sound itself doesn't alter with engine load, just the volume which is very fake indeed. It's almost like music sometimes with my 7.1 surround while playing LFS, especially when you get two cars running beside each other, makes me want to hop into my car hehe.
Yep and they don't go up enough. Instant contact temps are supposed to be way above mass temps (someone correct me but IIRC they should be over 120c)
What more do you want for sounds? LFS IMO has one of the best sound engines around. Hit SHift+A while in a car and you can see what I mean. No smelly sampled files for LFS, everything is synthed. Graphics are not that bad, just not oversaturated like many other games which makes them look more brilliant than they actually are. There are things that could be better with the graphics but LFS is still DX8?
Hehe, it's been ages since I picked up my steering wheel. I dabble in the CTRA and try to come up with new ideas for it but I won't be big into driving simulators for a few years now I think.
Besides I have my car, although many people on the forum wouldn't care for it, it's my little joy in life since I cannot afford anything better. There have been talks of selling it, but frankly it fits what Aimee and I will need for a family car too! Gone will be the track/street pads for something not as noisy and my suspension will be turned down but the car had 4 doors, seats 5, has child safety restraints, full size spare, and a full boot. I may even take the wilwood brake kit back off and put my factory calipers back on, at least I could run pads that las more than 10k miles. I wonder if I can find a decent set of tires that could last that long. My BF Goodrich KDW2's have barely lasted 12k... Granted that was a trackday at Silverstone and a day at Santapod, but still, Aimee and I will need money for Nappies =)
I won't be drag racing for a while, but for me thats not a big problem as I only did it because it was so cheap. I will miss being able to get on a racetrack though, but eventually I will make it there again.
Who knows, we might have a little boy and he MIGHT just be interested in simulators =) I have a little brother who's coming onto 12, hopefully I can get him into LFS more. He plays but he's not very good and I cannot instruct him very well 4,000 miles away hehe.
I will be staying in contact with the LFS community that's for sure. I will stay helping with the CTRA thats governing all of Vykos' Online leagues but with school and Aimee not feeling well I have not had much time for anything =) I suppose I better get used to it!
Well there is one issue IMO with the tire heat. When you enter a corner the instant temperatures on the contact surface are much higher than whats recorded in LFS. LFS is more taking a mass temperature, I guess you could say, and that difference will cause acceleration (either laterally or longitudinally) to behave differently, how much it makes a difference I don't know.
I couple of you have heard that something has/is changing in my life. Besides me going back to university to complete a BA my wife and I found out recently that..
We are expecting a little one! It's still very early yet but still it's a big life change =)
UK ETM SIGNUPS OPEN!
The Inaugural season of the UK ETM is finally up and running, with the schedule decided, ready, and waiting for drivers. If the other ETM divisions are any indicator this division will be an exciting one! With the top drivers being sent into the international division to compete with the best and greatest in Live for Speed touring cars, this is a chance for the aspiring driver that they just can’t pass up! Last season in the international division we saw Nils Naujoks and Marco Schade both receive an all inclusive trip to watch a Formula 1 race weekend at Monaco, after Nils won the championship and Schade won the final race of the season. Couple with this is the opportunity to be broadcast LIVE on eSports LIVE-streams, eSports really is where it’s at.
There will be 8 races, all held between April and the end of June. The winner of UK division will have the opportunity to run in the International Cup. See below for more specifics.
Start Date: Tuesday 15 April 2008
Number of events: 8
Finish Date: Tuesday 22 July 2008
Start Time: 1930 UK Time
Qualify Length: 15 minutes
Race length: Aproximately 1 Hour
Entrance Fee: €5.95 Euro
Drivers Currently Signed Up:
Josh Difabio ~ joshdifabio
Struan Robertson ~ AlienT
Ben Crooks ~ BenjiMC
Graham Swan ~ sidi
Jack Basford ~ Clownpaint
Stuart Baker ~ Bean0
Niall McEvoy ~ Niall09
Struan Robertson ~ AlienT
Matthew Beattie ~ AMB
Jason Lovett ~ JasonL220
Dave Southword ~ Storm_Cloud
Last edited by Christopher Raemisch, .
Reason : Driver Entrance, Date Change
I think people need to look back at last year this time, we were lucky to hit 900 racers online, we are not double that but getting closer (1500 racers online at a time during the weekend)
This time of year has always been slow. It picks up again after school is out and the summer hits.
I do know that all drivers entering an E-Sport series or event will have to have a certain CTRA license level, which would be determined for each series individually as to what exactly the level requirement is (IE Bronze through Platinum)
That being said this rule will be waived for a given amount of time yet to be determined.
The CTRA has also given Vykos a rule PDF which has all of the rules. He is a bit busy this week though so all I can say is yes there is a series and it starts in the middle of March =)
Yes there will be a UK division, specifics are not yet known and will hopefully be released this week. I do know it will be run on Tuesdays. There was a time also set but I cannot remember off the top of my head. There will be a payment that would have to be made, much like the rest of E-Sports leagues. The prize money has to come from somewhere =) I do know that racing will begin the middle of March. Hopefully I can get some time with Vykos to get some more specifics so you all can be made aware.